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How To Use Gamification To Improve CX In Your Contact Centre

Call Design

Textbook knowledge, learning from presentations or listening to co-workers presents limitations when training agents. Gamification changes the game in the agent training space. While gamification is designed primarily to improve the engagement of agents, its effects upon customer service quality have already been illustrated.

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Sales Team Training: Best Practices to Empower Your Sales Reps

aircall

To make that happen, you’ll need to clearly define your sales training process, invest in the right training programs, and follow best practices for training sessions. . Activities like gamification and healthy sales competitions help to inspire and motivate sales team members. Be sure to update your knowledge base often. .

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Call center cost reduction strategies

TechSee

According to CEB , “Companies practicing next issue avoidance dramatically reduce the likelihood of another 3- to 5-minute phone call (with an upset customer, no less) by taking an extra 15 to 30 seconds to simply forewarn the customer.” Improve AHT with knowledge bases. ” Techniques to optimize time.

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The Ultimate Guide to Call Center Training

Fonolo

Read on for our complete guide, where we’ll explore all the best practices. These off-site training sessions give employees the chance to keep up with industry best practices and bring back ideas that can help the workplace. A shared company knowledge base is a great choice. What is Call Center Training?

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How to Strategically Compete Against Your Peers… And Yourself

Beyond Philosophy

James Harrington, “Benchmarking is creating better solutions upon a firm knowledge base. It is not copying the best.” For example, many companies are now more actively using gamification as both a competitive weapon and as a customer data-gathering device. Challenge internal operating paradigms.

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Seizing the Digital Future in Customer Experience Transformation 

COPC

Personalized Agent Training The adoption of digital gamification is a major component of this change. According to The Tech Report’s Gamification Statistics and Facts , 70% of the 2000 leading companies actively use gamification. This approach moves away from traditional methods, making training more engaging and interactive.

article thumbnail

How to Strategically Compete Against Your Peers… And Yourself

Beyond Philosophy

James Harrington, “Benchmarking is creating better solutions upon a firm knowledge base. It is not copying the best.” For example, many companies are now more actively using gamification as both a competitive weapon and as a customer data-gathering device. Challenge internal operating paradigms.