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Financial Services and Gamification: Train, Motivate & Retain

Noble Systems

Banking and other financial services firms are continually challenged to train, motivate and retain employees in order to deliver consistent, high performance services and build consumer trust. To address these challenges, many financial services firms are turning to Gamification. Gamification raises employee engagement by 48%.

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Why Using Gamification for Financial Services Makes Sense

Noble Systems

One of these technologies is Gamification. Using gamification for financial services can benefit firms in a variety of ways. Banks and other lenders. Mobile banking has transformed the way that consumers interact with banks. Gamification can help insurance companies keep pace with consumers.

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Boosting Employee Engagement: 6 Tips for Keeping Contact Center Agents Motivated

Playvox

By investing in effective coaching strategies and technology, contact centers can be cost-efficient and maximize employee engagement levels at the same time. Use Gamification Gamification can be a powerful tool for keeping contact center agents engaged.

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Humanizing the Digital Customer Experience: With Gamification, Call Centers Win Big

Noble Systems

Jim Marous, co-publisher of The Financial Brand, laid out the table stakes in his October report on bringing humanized experiences to digital banking. “As As the world grows increasingly digital, providing the ‘humanized engagement’ becomes ever more important,” Marous wrote with the report’s release. How crucial is this?

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Seizing the Digital Future in Customer Experience Transformation 

COPC

Personalized Agent Training The adoption of digital gamification is a major component of this change. According to The Tech Report’s Gamification Statistics and Facts , 70% of the 2000 leading companies actively use gamification. This approach moves away from traditional methods, making training more engaging and interactive.

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Small Business Call Center Software Solutions

Noble Systems

Gamification is the latest player on the WEM field, and it’s quickly becoming an MVP in the employee engagement arena. Gamification takes otherwise routine tasks and makes them fun. Customer-Centric Approach… Your success – and your customers’ satisfaction – are at the heart of our business.

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CX FORUMS: 2018 Key Note Speakers

Livepro

Topic: ‘Engaging the team on the Balanced Score Card through Gamification’. Luke Jamieson is a Leader in Customer and Employee Experience, is well-versed in Omni-Channel implementation and transformation. Luke Jamieson | Head of Service Centre at First State Super. Since joining COPC Asia Pacific Inc.